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B.Design (Hons.) Fashion Design & Styling

Semester – 1

KU Core Courses

KU core courses are curated to ensure a common graduate profile across all schools of the university. These courses have been selected to give our students essential skills for their professional growth.

Professional Communication

This course aims to engage with various types of communication skills and interpretation of verbal and non-verbal communication with accuracy and efficacy. It also develops verbal and written presentation skills.

Leadership Lab

This course aims to learn and adopt cross-functional leadership roles and responsibilities. It also provides strong focus on creating core leadership skills contributing effectively to the entire life eco-system.

Programme Courses

Programme core courses are fundamental to skill and concept building in disciplinary contexts. Each department has carefully curated these sections with a focus on technological and conceptual future industry directions.

Art, Design and Culture

The course aims to introduce a contemporary historical survey of trends in design history from the start of the new millennium into the present, with a focus on the media and information revolution, together with a trend within the design from object to experience, the study of Art movements through history and their impact on worldwide culture, i.e., art, architecture, crafts, apparel, etc.

Visualisation & Representation

This course aims to enhance manual dexterity with a focus on fundamental skills in both freehand and technical drawing methods, which serves as the foundation to use drawing as a tool for the representation of dimensional reality and creative imagination.

Digital Tools – 1

An introductory course, which acquaints students with basic design software, enables them to present their ideas with the help of digital medium. The aim is integration of digital media in multiple aspects of design and establishment of optimized workflows that involve the use of multiple digital tools.

Design Process

This course provides an overview of the design process i.e. the steps used to arrive at an innovative new product, system, or service. It offers an introduction to design and explains why one should leverage the process of design to develop new product ideas, drive innovation, and transform systems.

Basic Design

The course will expose and guide students through the process of arranging design elements in interrelation with a logical approach, to communicate and produce the expected and the intended. It will also develop the ability to communicate and develop aesthetics in design.

Material Exploration

This course introduces you to various kinds of materials their attributes, characteristics and properties.  It also aims at developing the ability and techniques to handle various materials.
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Semester – 2

KU Core Course

Thinking Skills

The course introduces the student to the methods of lateral thinking, critical thinking, and analytical skills to solve problems and take creative decisions. The course aims to equip students with a diverse range of skills including synthesis, analysis, teamwork, time management, and problem-solving, among others.

Programme Core Courses

Design Criticism and Aesthetics

The course explores the subject of Aesthetics in the Indian and Western tradition and introduces the students to Indian Aesthetics, Iconography, art terms and concepts. It also helps to examine and explore the link between art, design and aesthetics.

Form Space and Structure

This course aims to experience the diversity of Indian crafts, materials, techniques and designs. It helps the students to develop sensitivity towards the application of the same in contemporary designs as well as an appreciation of various craft environments.

Digital Tools – II

This course aims to acquire skills to inter-operate with multiple digital tools in a well thought-out and standardised workflow.

Discover Design in India

This course aims to experience the diversity of Indian crafts, materials, techniques and designs to develop sensitivity towards the application of the same in contemporary designs.

Figure Drawing & Representation

The module is conducted through a combination of demonstrations, discussion, practical work, observational study and sharing of best practices in regard to the study of Human Anatomy.

Yarn Craft Techniques

This course is built to enable students to identify various important and landmark objects from the history of design and art and understand the context of current scenario of yarn craft.

Integrated Foundation Project – Fashion Design & Styling

This course aims to experience the diversity of Indian crafts, materials, techniques and designs to develop sensitivity towards the application of the same in contemporary designs.
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Semester – 3

KU Core Courses

Professional Ethics

The course provides students with the concepts, methods, and theories needed to analyze moral problems in a variety of professions and workplaces. The course aims to describe the accepted principles and standards of conduct of moral duties and virtues as applied to an organization. Professional ethics is necessary to reveal, sustain and enhance certain basic human values.

Programme Common Courses

The program’s common course is curated to ensure a common graduate profile across all departments of UID. These courses are essential for the academic and professional grooming of a student into a design professional.

Creative Coding

Creative Coding is a practice, an experiential learning-based course designed to teach basic programming skills in the context to create something expressive like live visuals, visual art, and design, entertainment/video games, sound art, art installations, project mapping, product prototypes, advertising, and branding formats. This course aims to create a small human-machine interface with basic interaction using Arduino and processing and create interfaces between digital screens, sensors, and actuators.

Elective Courses

Program elective courses are offered by departments to give students choice-based learning spaces, and expand micro specializations within a discipline.

Programme Elective – 1 (any one)

Studio – Textile Structure
This subject aims to demonstrate a foundational understanding of tools and process of developing fabric.
Studio – Textile Surface
This subject offers to understand the critique and hypothesize the application of innovative surfaces created through printing, embroidery, dyeing or painting.

Programme Elective – 2 (any one)

Studio – Ideation: Women’s Wear
Explores various approaches of a project step by step, based on a given brief through synthesis of learning and working independently on the resultant project.
Studio – Ideation: Men’s Wear
The subject will help in applying in the learning of corresponding terminologies related to the design process.
Studio – Ideation: Kid’s Wear
The student will gain enhanced sensibility on the fashion category – kidswear through designing a collection.

KU Open Elective – 1

KU open elective is a unique initiative by Karnavati University aimed and building a transdisciplinary culture. Extending our focus on the choice-based learning model, these courses offer opportunities to engage with subjects outside their specializations.

Programme Core Courses

Apparel Lab 1 – Fundamentals

Identify various techniques of garment making and their suitability for different styles, fit and fabric.

Fashion Materials & Textiles

Distinguish and deduce fabric behaviour and application on the basis of their property, specifications and aesthetics.

Fashion Design Process

Exhibit understanding of the application of basic principles and concepts of fashion-making so as to realize a 3-D form from a 2-D sketch/ideas.

Fashion Representation

Develop skills in drawing the human body, expressions and poses. Achieve the skills of rendering with different mediums & techniques.

Fashion: Culture & Evolution

Appreciate influences of ethnic cultures on fashion and be able to incorporate the same in their own design practice.
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Semester – 4

Programme Common Courses

Entrepreneurship

This course helps to understand the importance of opportunity recognition and internal and external analyses to the success of a business venture. To understand the importance of the marketing plan to obtaining, maintaining, and expanding an entrepreneur’s reach to its target market.

Tinkering Studio

Tinkering studio allows students to experiment with various materials, techniques, technologies, tools, etc, and explore their real-world possibilities. The course aims to encourage the exploration of ideas and concepts to learn, discover and reinforce new and learned skills.

Elective Courses

Programme Elective – 3 (any one)

Studio – Indian Wear
This course helps to explore and implement ideas of surface, details and finishes pertaining to Indian wear.
Studio – Western Wear
To ideate and develop conceptual design solutions adapting western wear classics with an innovative approach.

Programme Elective – 4 (any one)

Social Immersion – Experiential Craft Study
To develop tangible and intangible design solutions by applying design thinking skills to solve a defined problem.
Social Immersion – Traditional Indian Textiles
This course aims to assess and summarize the critical aspects that affect on the application of traditional Indian textiles.

KU Open Elective – 2

KU open elective is a unique initiative by Karnavati University aimed and building a transdisciplinary culture. Extending our focus on the choice-based learning model, these courses offer opportunities to engage with subjects outside their specializations.

Programme Core Courses

Creative Surface Techniques

Explore a range of surface embellishment and manipulation techniques like quilting, patchwork, appliques, embroidery, smocking, printing, dyeing, tucks, gathers etc.

Apparel Lab 2 – Classics

Subject aims in gaining systematic progression of assembling the components of a garment with appropriate finishing techniques.

Fashion Image & Identity

Appreciate the cultural aspects and the relevant environment that establishes iconic references to image.

Fashion Representation & Photography

To apply different graphic & drawing techniques to develop theme/mood/storyboards in order to bring together a specific presentation to communicate a look/story.

Sustainability in Fashion

The subject will explore concepts and future prospects of sustainability in fashion design.
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Semester – 5

KU Core Course

International Language – LEVEL-1

The students will be able to have a basic grasp of formal and informal conversations and be able to read, write and understand the language. The language preference will be given to French and German/Spanish.
German | Italian | Spanish | French

Elective Courses

Programme Elective – 5 (any one)

Studio – Fashion Jewellery
A step by step guide for students to explore the field of fashion jewelleries and develop designs and products.
Studio – Leather Accessories
This course aims students to learn and observe product/material/process in a holistic manner.

Programme Elective – 6 (any one)

Studio – Athleisure Wear
The students will learn to design solutions for athleisure wera balancing aesthetics, trends, innovation, consumer expectations, budets and timelines.
Studio – Denim Wear
To gain a deep understanding of the prominent factors that affect the denim wear market segment.

Programme Open Elective – 1 (any one)

A programme open elective offered by the departments to give students the flexibility to choose the courses in addition to their primary area of specialization.
Product Design (PD)
PD1: User Experience Design
The course aims to describe the importance of the user-centred design process in UX and the role of users.
PD2: Design for Circular Economy
To enable students to evaluate design decisions to adopt a healthier ecosystem for responsible consumption. The ability to reflect systemic(macro) and individual(micro) levels of impact through design.
Interior and Furniture Design (IFD)
IFD1: People and Environment
The course focuses on the principles of ethnographic research methods and implementing them through forms and volumes that improve the experience of the space’s occupants.
IFD2: Spatial Interaction
The course focuses on understanding the essentials of anthropometry and the ergonomics of human beings as users of spaces and applying the fundamentals of anthropometry and the ergonomics of people as users of interior spaces.
Animation and Digital Media (ADM)
ADM1: Stop Motion Animation
Define and apply the basic vocabulary of graphic novels and exhibit critical reading skills and cognizance of multimodal writings.
ADM2: Introduction to Sound and Music
Analyzing and learning about sound recording instruments and the technical parts of sound recording and different aspects of sound i.e. Foley, effects, voiceovers, music, etc.
Automobile and Transportation Design (ATD)
ATD1: Automotive Design Drawing I
Automotive Design Drawing is a course that focuses on teaching students the skills and techniques required to draw automobiles. Students learn to create sketches, renderings, and technical drawings of automotive designs using traditional and digital tools. The course emphasizes the importance of form, proportion, and surface detailing in automotive design.
ATD2: Physical Modelling I
A physical modelling course in automotive design teaches students how to create three-dimensional models of vehicles using clay and other materials. Students learn how to sculpt and refine their designs to create a realistic representation of a car’s exterior and interior, using various tools and techniques.
Visual Communication
VC1: Basic Typography
The course aims to develop student’s skills in typography, including principles, classifications, and personalities, and their application in basic design projects. By the end of the course, students should be able to exhibit sensitivity to formal variables in typographic design, recognize and employ type classifications and personalities, and apply their understanding of using type in visual communication.
VC2: Introduction to Theatre
This course aims to provide students with an understanding of the role of storytelling, theatre, and performance in communication design, drawing connections between history, region, culture, society, and economy.
Interaction Design (IxD)
IxD1: Microinteractions
Aim of the course is to understand why micro-interactions are important, the role of emotion in engaging micro-interactions and in what type of contextsthey are applied and how to use them.
IxD2: Introduction to Universal Design Systems
This course aims to expose students with concepts of desing for all, why universality is important and in what type of UI contexts it can be applied.
Game Design
GD1: Character Sculpting
The student will focus on making clay sculptures from human reference. As character modeling is one of the most challenging things to perfect, the skills you acquire modeling the human form will make you a better modeler all around.
GDS2: Matte Painting – I
On completing this course, students will be able to plan, research and design digital matte paintings matching live-action footage. Create custom digital images using photographs and digital painting techniques.

Programme Core Courses

Apparel Lab 3 – Knits & Denim

Student will learn to handle the different knits and denim fabric and gain confidence for garment construction on specialized sewing machines.

Fashion Merchandising

It aims to comprehend the industry workings in detail and the role of a merchandiser as a stakeholder in the system.

3D Fashion

This course aims to modify patterns, fit, and fabrication, with the ability to view changes in colors, prints, and graphics culminating in creating a presentation-ready 3D fashion apparel.

Print Design

Demonstrate thorough understanding of prevalent technique and technology for block, screen, digital and other contemporary printing techniques.

Fashion Promotion & Forecasting

Demonstrate leadership and problem-solving skills relevant to creative direction for fashion media, and interpret knowledge and practice at the forefront of the discipline.

Programme Common Course

Apprenticeship

The course aims at creating new generation of practitioners of a trade or profession with on-the-job training from experienced masters.
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Semester – 6

KU Core Course

International Language – LEVEL-2

The students will be able to have a basic grasp of formal and informal conversations and be able to read, write and understand the language. The language preference will be given to French and German/Spanish.
German | Italian | Spanish | French

Elective Courses

Programme Elective – 7 (any one)

Studio – Intimate Wear
Student will learn to conduct research and analyse the intimate wear market segment to create and execute a relevant range of garments.
Studio – Structured Apparel
The student will learn to demonstrate skills in handling specialized materials and trims, applicable in structured garments.

Programme Elective – 8 (any one)

3D Fashion Representation
This course will help in mastering a digital workflow that can help through initial design ideas to a completed project quickly and efficiently.
Strategy & Branding
Understand brand portfolios, strategy development, and consumer behaviour towards each brand for successful brand communication.

Programme Open Elective – 1 (any one)

A programme open elective offered by the departments to give students the flexibility to choose the courses in addition to their primary area of specialization.
Product Design (PD)
PD3: Introduction to Universal Design
To gain experience in understanding 2D technical drawings of products digitally.
PD4: Internet of Everything
This course provides knowledge about various sensors, actuators and mechanism-driven actuation.
Interior and Furniture Design (IFD)
IFD3: Parametric Design
The course emphasizes fundamental scripting with an emphasis on algorithms for creating complex patterns and connections by applying geometric ideas and parametric tools.
IFD4: Crafted by Nature
The program emphasizes a practical comprehension of the natural processes that take place through a variety of material processes, such as micro- and macro-scale weaving, folding, and layering.
Animation and Digital Media (ADM)
ADM3: 2D Digital Animation I
2D Digital Animation I: Students learn to apply traditional principles of animation to mainstream 2D digital processes using Adobe Suite.
ADM4: Graphic Narratives
This course helps to xtend knowledge and approaches to visual storytelling in relation to Illustration and Animation industry practice, society and culture, individual skills, abilities, perceptions and experiences.
Automobile and Transportation Design (ATD)
ATD3: Automotive Design Drawing II
Automotive Design Drawing is a course that focuses on teaching students the skills and techniques required to draw automobiles. Students learn to create sketches, renderings, and technical drawings of automotive designs using traditional and digital tools. The course emphasizes the importance of form, proportion, and surface detailing in automotive design.
ATD4: Physical Modelling II
Physical model-making techniques course teaches students how to create physical prototypes and models of vehicles. In this course, students will learn about materials, tools, and techniques used to create scale models of cars and other vehicles. They will explore techniques such as Advance clay modeling, foam carving, and 3D printing to create accurate and visually appealing physical models for design validation and presentation.
Visual Communication
VC3: Illustration
This course aims to develop students’ ability to interpret texts and concepts into visual images, create illustrations by drawing, constructing, and inventing, and demonstrate a better understanding of the fundamentals of illustration.
VC4: Infographics
The course aims to teach students how to analyze statistics and extract core information, familiarize themselves with different types of infographics, and convert statistical information into informative and entertaining visuals. It also focuses on developing their ability to communicate effectively through data visualization.
Interaction Design (IxD)
IxD3: Social Networks
Aim is to differentiate between different models ofsocial networks and the design principles and ideolo- gies behind them.
IxD4: Digital Bio Application
To understand biometrics and its multiple types of applications. To understand the underlying principles of interaction design that establish the rules forsuccessful biometrics.
Game Design
GDS3: 2D Game Asset Creation and Integraton
In this course, the students will be able to understand the 2D Game asset creation workflow. Conceptualize the game asset they want to create. Create and manage all digital assets related to specific levels for original game concepts.
GDS4: Matte Painting – II
This course allows students to plan, do research, and design digital matte paintings matching live-action footage. Analyze and creatively solve compositional and lighting problems related to digital matte creation. Students will explore weathering, aging, Day to night, changing the session, and replacing parts of the render to brake CG feeling. work for VFX and compositing shots.

Programme Core Courses

Interdisciplinary Design Project

Students will be able to document, articulate, present and communicate their individual process and designs vis-a-vis the group’s process, through a learning journal in the most appropriate modes of communication- visual and verbal.

Apparal Lab 4 – Contour & Structure

This course will be able to help in executing a well finished garment using appropriate fabric and finish, as per original design and suitability to the target market.

Fashion Portfolio

The student will express creativity/style through showcase of a variety of design processes, culminating in a portfolio of work from prior semesters.

Programme Common Course

Research Methodology

The subject will build ability to instigate novel ideas and in the process gain deeper insights into a subject in a systematized way.
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Semester – 7

Programme Common Course

Design Management

The learner is able to develop content strategy, focus on a specific area of creative direction. Demonstrate in-depth knowledge/research in cultural studies – the history of art, design, dress, fashion and lifestyle.

Programme Core Courses

Internship

The aim is to enhance and/or expand the student’s knowledge of a particular area(s) of Design and the Industry/brand. Create value for employment and the role it plays in the overall growth of the individual.

Creative Direction for Fashion

To be able to interpret a brief/script/storyboard/space and provide viable design and styling solutions for the same. Demonstrate in-depth knowledge/research in cultural studies.

Atelier – Luxe

To familiarize with different techniques and craftsmanship for creating a couture piece using luxurious textiles, embellishments and decorative techniques.

Studio – Fashion Forward

The student will study the nature of design in a rapidly changing world envisioning alternate ways in which fashion will be created and experienced in the future.
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Semester – 8

Programme Common Course

Design Research

To disseminate the knowledge of research methodology as an integral part of the Fashion Industry. Comprehend the various aspects of research methodology and gain familiarity with research techniques.

Programme Core Courses

Graduation Project

To employ cognitive, technical & research skills in a discipline area to independently frame a proposal & project.
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