Programme Elective – 7 (any one)
Creative Coding
Creative Coding is a practice, an experiential learning-based course designed to teach basic programming
skills in the context to create something expressive like live visuals, visual art, and design,
entertainment/video games, sound art, art installations, project mapping, product prototypes, advertising,
and branding formats. This course aims to create a small human-machine interface with basic interaction
using Arduino and processing and create interfaces between digital screens, sensors, and actuators.
Tinkering Studio
Tinkering studio allows students to experiment with various materials, techniques, technologies, tools
etc and explore their real-world possibilities. The course aims to encourage the exploration of ideas and
concepts to learn, discover and reinforce new and learnt skills.
Programme Elective – 8 (any one)
Biomimicry in Design
The aim of this course is to apply knowledge of biomimicry to design solutions for human problems.
Sustainable Communities
This course aims to highlight the interconnectedness of social and cultural systems within ‘communities’
to ideas of sustainability.
Research Methodology
The subject will build an ability to instigate novel ideas and in the process gain deeper insights into
a subject in a systematized way.
Emerging Technologies
This course aims to explore the potential future impact of new and rapidly evolving technologies across
varied spectrums.
Interdisciplinary Design Lab
The aim of this course is to develop the ability to apply advanced cognitive skills, iterative design
and material processes synchronized with a capacity for reflective practice to solve conceptual challenges
through collaborative interdisciplinary methods.
Design for User Experience and Interaction
This course aims to expose student to IDEO methods of Design thinking and different stages for user
experience and interaction.